Entradas

Astoria Feedback

Imagen
Aerial combat and combos in general There are minor flaws that just require small adjustments and changes, but the overall problem of Astoria is that staying in the air comboing enemies doesn't require a deep learning process that involves intricate mechanics and inputs, which is partly what makes DMC great. These are clips from a test build with reduced inertia in some moves: This clip, however, was from the last demo version: My playtime is probably between 1 and 2 hours, and something isn't right if I can do something cool with a minimal effort, let alone staying in the air for so long with very easy loops. It's definitely not just 1 or 2 moves or loops. It's a much more fundamental issue . Some more examples (from the last public DEMO version; in the test build all this would be probably easier): In DMC4 there are relatively easy and consistent loops with Dante, but they still require a minimal understanding of mechanics and...

Reply about gun ownership.

1) Making guns more accessible for innocent  people also makes them more accessible for people who you will supposedly defend yourself from. Directly or indirectly. 2) There is no psychological test and control reliable enough to guarantee that no person will  mistakenly use a gun (threatening to reach a certain objective, hurting or even killing). Being able to achieve a relatively stable emotional state in routine circumstances doesn't mean that some wouldn't shoot a gun because of a misunderstood or magnified minor threat. Even professionals do mistakes. Let alone considering how people's circumstances change. What today is an emotionally stable man with a job and a wife, tomorrow could be a divorced and jobless one that swims in his own frustration with life. 3) Related to 1, but everybody will have to sleep, take a shower and what not. It's impossible to have total control of a gun. Not everyone could use a strongbox (even in such case a key or password isn...

Reply to Kiva.

Pretty short and quick, since I feel lazy and tired today: What makes a combat system great is the balance between the objectives set in the system and the complexity of the different strategies to achieve them within reasonable limits in terms of execution. Such limits should be close to what's even humanly possible, but never much below them (in turn based combat systems it's not execution,  but reasonable limits like the amount of variables to consider to make a decision, for example). 2 combat systems that achieve this and have very different objectives are Ninja Gaiden 3 RE and DMC4. It proves that isolated variables alone, like only enemies' design and AI, only the complexity of the move-set, only execution, etc., alone won't make a combat system great per se. They must be logically designed regarding the objective of the system. If the objective of DMC4 was to develop fine reactive habits to deal with aggressive enemy harassment, it would be a poor...

Why the style meter is nothing that you should take too seriously.

Imagen
In  this entry  I already talked about subjectivity, objectivity and other topics, but since it goes too deep (and will stay unfinished forever, probably) I will make a summary of the main points in a more practical way. Which will be important later when talking about the Style Meter itself. Think about a simple table in your home. You consistently use it, put things on it, touch it, etc. People around you do the same. And the perception of the whole system of phenomenona and elements around you (the ones that you think you understand) are consistent with the hypothesis that, indeed, the table most probably exists (even if not necessarily exactly as you perceive it). And you consider it a fact . It could still be a visual and tactile hallucination, but it's simply not probable. What is the actual difference between a table presumably  existing objectively and a combo being subjectively good  (or not)? The table's properties are presumably outside ourselves (o...

"Civil".

Imagen
Depending on your attitude, insinuations, tone, incapacity to listen and reply accordingly, etc.; being  civil  on a superficial level doesn't make you necessarily immune to anything Lloyd wasn't uncivil publicly the most of the time. Lloyd didn't go around calling people idiots  from the beginning. He did insult some players later in the sense of name-calling (too) , but these were exceptions and it wasn't even publicly. Much before any name-calling from his part he was called even retard by some. And many of you know perfectly why. I don't think it's necessary to ask how much you (the ones who know at least a significant part of his mistakes) care if he was civil  on a superficial level or not. You can be civil and passive aggressive at the same time like Lloyd, Kail and others. With, for example, things like "you ignored some of my points to make it easier for you bruh", after at least 4 people (Turtle, Valy, Zodiac and myself) having ...

The "training dummy" nonsense.

Imagen
How would you react if you would hear something like  in music you are just composing and executing alone, lol; in volleyball you have to actually beat the other team! Despite the more than obvious stupidity behind this reasoning, it's one of the most common types of derogatory comments one reads in the context of DMC; and of course it's always from people who could not replicate combos like these (by Turtle Sensei) to save their lives even in a training room, let alone in a non-controlled environment: Why is so important to have the option of a controlled environment and enemies in DMC? When you learn to drive, you don't directly start in the middle of traffic. When you learn to play an instrument, you don't directly start playing with an experienced band. When you start with a FG, it's recommendable to first practice in a training room... Such examples, however, only exemplify the most obvious ( practice of fundamentals ), and don'...

Bulgaria, debts, blabla.

In the end the situation is much worse than what we thought. In Bulgaria there is corruption (like in many other countries), and the company for heating (which is general, pro building, with individual counters for each radiator that have to be regularly checked) was most probably  not selected for providing the best service for people. But other interests. Even if the police sealed the door of the apartment where my father died, even if I have witnesses (like neighbors) that can confirm it was sealed 3 years ago, and it remained sealed until now... Even if the police itself can confirm that they sealed it with a document... The company still wants over 13.000 € from heating, even if no fucking body used part of it (and was never wasted). Why? Because if no technician from their shitty company could visit the apartment to make the regular control every year, they automatically assume and count as if every radiator was constantly set on max. ...